A 3D SIMULATION OF A GAME OF BILLIARDS USING A HAPTIC DEVICE

Lucio Tommaso De Paolis, Giovanni Aloisio, Marco Pulimeno

2008

Abstract

Performance improvements in graphics hardware and the diffusion of the low cost haptic interfaces have made it possible to visualize complex virtual environments and provided opportunities to interact with these in a more realistic way. In this paper a Virtual Reality application of a game of billiards is presented. By means of a commercial haptic interface a force feedback is provided, thus rendering the interaction realistic and exciting to the user; the introduction of the force feedback allows the user to actually feel the contact between cue and ball. The virtual environment has been built using the development environment XVR and rigid body dynamics have been simulated utilizing the ODE library. Since in the real game it is possible to use the left hand when aiming and striking the ball, in the play modality it is possible to fix the cue movement in the desired direction in order to allow a more careful aim and a more stable interaction in the virtual environment. In addition it is possible to choose the force with which the ball is hit.

Download


Paper Citation


in Harvard Style

Tommaso De Paolis L., Aloisio G. and Pulimeno M. (2008). A 3D SIMULATION OF A GAME OF BILLIARDS USING A HAPTIC DEVICE . In Proceedings of the Third International Conference on Computer Graphics Theory and Applications - Volume 1: GRAPP, (VISIGRAPP 2008) ISBN 978-989-8111-20-3, pages 450-455. DOI: 10.5220/0001097804500455

in Bibtex Style

@conference{grapp08,
author={Lucio Tommaso De Paolis and Giovanni Aloisio and Marco Pulimeno},
title={A 3D SIMULATION OF A GAME OF BILLIARDS USING A HAPTIC DEVICE},
booktitle={Proceedings of the Third International Conference on Computer Graphics Theory and Applications - Volume 1: GRAPP, (VISIGRAPP 2008)},
year={2008},
pages={450-455},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0001097804500455},
isbn={978-989-8111-20-3},
}


in EndNote Style

TY - CONF
JO - Proceedings of the Third International Conference on Computer Graphics Theory and Applications - Volume 1: GRAPP, (VISIGRAPP 2008)
TI - A 3D SIMULATION OF A GAME OF BILLIARDS USING A HAPTIC DEVICE
SN - 978-989-8111-20-3
AU - Tommaso De Paolis L.
AU - Aloisio G.
AU - Pulimeno M.
PY - 2008
SP - 450
EP - 455
DO - 10.5220/0001097804500455