A COMPUTER GAMES APPROACH TO EXPLORATORY LEARNING - LAVA: A Case Study in System Design
K. Getchell, J. Nicoll, C. Kerbey, A. Miller, C. Allison, R. Sweetman, J. Complin, R. Michaelson
2007
Abstract
This paper presents an approach to utilising computer game technologies and methodologies to support explorative learning. This approach has particular relevance to subjects such as archaeology and geography which contain a significant fieldwork component. A detailed case study, the LAVA project, is presented and the design decisions taken discussed. LAVA was motivated by the need to provide support for explorative learning and an understanding of fieldwork for classes of students in the face of the very few opportunities available for participating in real archaeological excavations. The aim of LAVA is not to replace real world fieldwork, but rather to provide realistic simulations that allow students to better prepare for any involvement with a real excavation. These objectives have initially been achieved through the combination of a 3D game engine, 2D maps and a group-based learning environment.
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in Harvard Style
Getchell K., Nicoll J., Kerbey C., Miller A., Allison C., Sweetman R., Complin J. and Michaelson R. (2007). A COMPUTER GAMES APPROACH TO EXPLORATORY LEARNING - LAVA: A Case Study in System Design . In Proceedings of the Third International Conference on Web Information Systems and Technologies - Volume 3: WEBIST, ISBN 978-972-8865-79-5, pages 470-476. DOI: 10.5220/0001290204700476
in Bibtex Style
@conference{webist07,
author={K. Getchell and J. Nicoll and C. Kerbey and A. Miller and C. Allison and R. Sweetman and J. Complin and R. Michaelson},
title={A COMPUTER GAMES APPROACH TO EXPLORATORY LEARNING - LAVA: A Case Study in System Design},
booktitle={Proceedings of the Third International Conference on Web Information Systems and Technologies - Volume 3: WEBIST,},
year={2007},
pages={470-476},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0001290204700476},
isbn={978-972-8865-79-5},
}
in EndNote Style
TY - CONF
JO - Proceedings of the Third International Conference on Web Information Systems and Technologies - Volume 3: WEBIST,
TI - A COMPUTER GAMES APPROACH TO EXPLORATORY LEARNING - LAVA: A Case Study in System Design
SN - 978-972-8865-79-5
AU - Getchell K.
AU - Nicoll J.
AU - Kerbey C.
AU - Miller A.
AU - Allison C.
AU - Sweetman R.
AU - Complin J.
AU - Michaelson R.
PY - 2007
SP - 470
EP - 476
DO - 10.5220/0001290204700476