• Tangible Interaction for Simple 3D Interaction Tasks: Comparing Device-In-Hand and Hand-In-Device Scenarios
  • Tool for Enhancing Family Communication through Planning, Sharing Experiences, and Retrospection
  • Introducing a New Haptic Illusion to Increase the Perceived Resolution of Tactile Displays
  • Comparing the Performance of an Immersive Virtual Reality and Traditional Desktop Cultural Game
  • Estimation of Intellectual Concentration States using Pupil Diameter and Heart Rate Variability
  • Geometrical Picture Integration in SEMI-CAVE Virtual Reality
  • Comparing Real and Virtual Object Manipulation by Physiological Signals Analysis: A First Study
  • Simple and Effective: An Adaptive Instructional Design for Mathematics Implemented in a Standard Learning Management System
  • An Experimental Study on Information Presentation Method using Four-frame Comic on Digital Signage
  • Distance Information Display System using Augmented Reality for Supporting Decommissioning Work
  • Wearable Mind Thoughts Controlled Open Source 3D Printed Arm with Embedded Sensor Feedback System
  • Quantifying the Attention Potential of Pervasive Display Placements
  • Formalisms and Interfaces to Manipulate Music Information: The Case of Music Petri Nets
  • The EEG-based Emotion Classification in Tactile, Olfactory, Acoustic and Visual Modalities
  • Applications of Eye Tracking in the Diagnosis of Early Stages of Autism Spectrum Disorders
  • A Proposal for the Interactive Sonification of the Human Face
  • Multimodal Systems for Public Speaking: A Case in Support of a Positive Computing Approach
  • Static Balance Performance and Sensory Integration Abilities of Children with Dyslexia and Developmental Coordination Disorder
  • UXD for a Prototype Campus Information Kiosk