• DEVELOPING A KNOWLEDGE PROCESS QUALITY MODEL EVALUATION SYSTEM USING COMMONKADS
  • TOWARD A GOAL-BASED MISSION PLANNING CAPABILITY - Using PDDL Based Automated Planners
  • RECOGNIZING EMOTIONS IN SHORT TEXTS
  • VULNERAPEDIA: SECURITY KNOWLEDGE MANAGEMENT WITH AN ONTOLOGY
  • EFFICIENT TOLERANT PATTERN MATCHING WITH CONSTRAINT ABSTRACTIONS IN DESCRIPTION LOGIC
  • AN EXTENSIVE COMPARISON OF METRICS FOR AUTOMATIC EXTRACTION OF KEY TERMS
  • A RECONSTRUCTION OF ABSTRACT ARGUMENTATION ADMISSIBLE SEMANTICS INTO DEFAULTS AND ANSWER SETS PROGRAMMING
  • FUZZY LOGIC APPROACH FOR ESTIMATING 85TH PERCENTILE SPEED BASED ON ROAD ATTRIBUTE DATA
  • CATEGORIZATION OF SIMILAR OBJECTS USING BAG OF VISUAL WORDS AND SUPPORT VECTOR MACHINES
  • TOWARDS AVERAGE-CASE ALGORITHMS FOR ABSTRACT ARGUMENTATION
  • AN AUTOMATIC APPROACH TO FEATURE EXTRACTION
  • EVALUATION OF DATABASE TECHNOLOGIES FOR USAGE IN DYNAMIC DATA MODELS - A Comparison of Relational, Document Oriented and Graph Oriented Data Models
  • EXPLORING THE POTENTIAL FOR USING ARTIFICIAL INTELLIGENCE TECHNIQUES IN POLICE REPORT ANALYSIS - A Design Research Approach
  • FLEXIBLE COMMAND INTERPRETATION ON AN INTERACTIVE DOMESTIC SERVICE ROBOT
  • CONSENSUAL DYNAMICS AND CHOQUET INTEGRAL IN AN ATTACK TREE-BASED FRAUD DETECTION SYSTEM
  • CONTINUAL HTN PLANNING AND ACTING IN OPEN-ENDED DOMAINS - Considering Knowledge Acquisition Opportunities
  • INVESTIGATING MARKOV LOGIC NETWORKS FOR COLLECTIVE CLASSIFICATION
  • HYBRIDIZING ANT COLONY SYSTEMS AND TABU SEARCH FOR A VEHICLE ROUTING PROBLEM WITH TIME WINDOWS
  • COMPLEX EXPONENT MOMENTS FFT ALGORITHM AND ITS APPLICATION
  • INTERNALLY DRIVEN Q-LEARNING - Convergence and Generalization Results
  • A FRAMEWORK FOR QUALITATIVE MULTI-CRITERIA PREFERENCES
  • A NOVEL STRUCTURE FOR REALIZING GOAL-DIRECTED BEHAVIOR
  • PROBABILISTIC ESTIMATION OF VAPNIK-CHERVONENKIS DIMENSION
  • ARTIFICIAL NEURAL NETWORKS APPLIED TO AN AGENT ACTING IN CDA AUCTIONS IN TAC
  • EVALUATING RERANKING METHODS BASED ON LINK CO-OCCURRENCE AND CATEGORY IN WIKIPEDIA
  • WHAT DO OBJECTS FEEL LIKE? - Active Perception for a Humanoid Robot
  • EXPLORATORY SEARCH ON THE MOBILE WEB
  • LEARNING TO PLAY K-ARMED BANDIT PROBLEMS
  • A REALIZATION OF GOAL-DIRECTED BEHAVIOR - Implementing a Robot Model Based on Cortico-Striato-Thalamic Circuits
  • HIGH THROUGHPUT COMPUTING DUE TO NEAR-OPTIMAL EMERGENT MULTIAGENT COALITIONS FOR LOAD SHARING
  • GENERATING PHONEMES FROM WRITTEN THAI USING LEXICAL ANALYSIS BASED ON REGULAR EXPRESSIONS
  • A GRAPH-SEARCH APPROACH ON RESOURCE-CONSTRAINED SCHEDULING PROBLEMS AND ITS APPLICATION TO ADVANCED DRIVER ASSISTANCE SYSTEMS
  • A CONVERSATIONAL AGENT FOR INFORMATION RETRIEVAL BASED ON A STUDY OF HUMAN DIALOGUES
  • INTERACTIVE EVOLVING RECURRENT NEURAL NETWORKS ARE SUPER-TURING
  • USING RELATIONS TO INTERPRET ANAPHORA
  • BUILDING A TIME SERIES ACTION NETWORK FOR EARTHQUAKE DISASTER
  • HANDLING PREFERENCES IN ARGUMENTATION FRAMEWORKS WITH NECESSITIES
  • PREDICTION OF IMMINENT SPECIES’ EXTINCTION IN EcoSim
  • PLANNING FOR THE CONVOY MOVEMENT PROBLEM
  • BOCHICA: A MODEL-DRIVEN FRAMEWORK FOR ENGINEERING MULTIAGENT SYSTEMS
  • A COMBINED UNIFORM AND HEURISTIC SEARCH ALGORITHM FOR MAINTAINING SHORTEST PATHS ON FULLY DYNAMIC GRAPHS
  • SMART AND INTERACTIVE FUTURE HOMES - Integration of Autonomic Computing and New HCI Methods
  • EXTRACTING TOPOLOGICAL INFORMATION FROM GRID MAPS FOR ROBOT NAVIGATION
  • PROPOSING A SIMILARITY MEASURE IN CASE BASED REASONING FOR PRODUCTS SELECTION - An Experimental Evidence
  • NEW REASONING FOR TIMELINE BASED PLANNING - An Introduction to J-TRE and its Features
  • A TRACTABLE FORMALISM FOR COMBINING RECTANGULAR CARDINAL RELATIONS WITH METRIC CONSTRAINTS
  • ON COMPLEXITY OF VERIFYING NESTED WORKFLOWS WITH EXTRA CONSTRAINTS
  • CONCEPTS EXTRACTION BASED ON HTML DOCUMENTS STRUCTURE
  • DISTANCE FEATURES FOR GENERAL GAME PLAYING AGENTS
  • ON UNSUPERVISED NEAREST-NEIGHBOR REGRESSION AND ROBUST LOSS FUNCTIONS
  • MERGING SUCCESSIVE POSSIBILITY DISTRIBUTIONS FOR TRUST ESTIMATION UNDER UNCERTAINTY IN MULTI-AGENT SYSTEMS
  • FEATURE VECTOR APPROXIMATION BASED ON WAVELET NETWORK
  • A METHODOLOGY FOR CREATING INTELLIGENT WHEELCHAIR USERS’ PROFILES
  • OPERATIONS ON CONVERSATIONAL MIND-GRAPHS
  • TOWARDS AN INTELLIGENT QUESTION-ANSWERING SYSTEM - State-of-the-art in the Artificial Mind
  • CLASSIFICATION OF DEFORMABLE GEOMETRIC SHAPES - Using Radial-Basis Function Networks and Ring-wedge Energy Features
  • INCIDENT AND PROBLEM MANAGEMENT USING A SEMANTIC WIKI-ENABLED ITSM PLATFORM
  • TRAINING RADIAL BASIS FUNCTION NETWORKS BY GENETIC ALGORITHMS
  • OPTIMIZED DELIVERY OF ON-LINE ADVERTISEMENTS - A Linear Programming Approach to the Delivery of On-line Advertisements
  • PLANNING GRAPH HEURISTICS FOR SOLVING CONTINGENT PLANNING PROBLEMS
  • HUMANS DIFFER: SO SHOULD MODELS - Systematic Differences Call for Per-subject Modeling
  • WHEN YOU SAY (DCOP) PRIVACY, WHAT DO YOU MEAN? - Categorization of DCOP Privacy and Insights on Internal Constraint Privacy
  • BLUEPRINTS FOR SUCCESS - Guidelines for Building Multidisciplinary Collaboration Teams
  • USING MOBILE DEVICES FOR TOPOLOGICAL INFERENCE OF INDOOR ENVIRONMENTS
  • TOWARD SOPHISTICATED AGENT-BASED UNIVERSES - Statements to Introduce some Realistic Features into Classic AI/RL Problems
  • THE DERIVATIVE MODEL APPROACH TO IMPROVING ICT USABILITY
  • INTERACTIVE QUESTIONNAIRES
  • DATA ACCESS THROUGH A DYNAMIC DATA MODEL - A Concept for Accessing Heterogenic Data Structures in RDF Databases
  • THREE DIFFERENTIAL EMOTION CLASSIFICATION BY MACHINE LEARNING ALGORITHMS USING PHYSIOLOGICAL SIGNALS - Discriminantion of Emotions by Machine Learning Algorithms
  • COGNITIVELY MOTIVATED EPISODIC MEMORY FOR A VIRTUAL GUIDE
  • AMBIGUOUS LEXICAL RESOURCES FOR COMPUTATIONAL HUMOR GENERATION
  • KNOWLEDGE-DRIVEN HARMONIZATION MODEL FOR TONAL MUSIC
  • LEARNING HIGH-LEVEL BEHAVIORS FROM DEMONSTRATION THROUGH SEMANTIC NETWORKS
  • ALLOPHONE GROUP SELECTION FACTORS FOR POLISH SPEECH SYNTHESIS
  • COMPONENT & SERVICE-BASED AGENT SYSTEMS: SELF-OSGI
  • ENABLING SEMANTIC RESOURCES IN THE CLOUD
  • IMPACT OF SEMANTIC TECHNOLOGIES TO HUMAN BEHAVIOR MODELING - A Psychosocial Rationalization
  • TOWARDS MULTIAGENT INTERACTIVE ADAPTION OF INDIVIDUAL MODELS FOR DECISION SUPPORT
  • DESCRIPTION PLAUSIBLE LOGIC PROGRAMS FOR STREAM REASONING
  • ISSUES WITH PARTIALLY MATCHING FEATURE FUNCTIONS IN CONDITIONAL EXPONENTIAL MODELS
  • COMBINING GENE EXPRESSION AND CLINICAL DATA TO INCREASE PERFORMANCE OF PROGNOSTIC BREAST CANCER MODELS
  • USING GENETIC ALGORITHMS WITH LEXICAL CHAINS FOR AUTOMATIC TEXT SUMMARIZATION
  • PREDICTION FOR CONTROL DELAY ON REINFORCEMENT LEARNING
  • DISTRIBUTED TEAM FORMATION FOR HUMANOID ROBOT SOCCER
  • MINIMALISTIC VISION-BASED COGNITIVE SLAM
  • EXPLORING INTERFACES IN A DISTRIBUTED COMPONENT-BASED PROGRAMMING FRAMEWORK FOR ROBOTICS
  • EFFICIENTLY FINDING (NEARLY) MINIMAL FST OF REPETITIVE UNSEGMENTED DEMONSTRATION DATA
  • LEARNING PEG-IN-HOLE ACTIONS WITH FLEXIBLE OBJECTS
  • POSSESSED ROBOT: HOW TO FIND ORIGINAL NONVERBAL COMMUNICATION STYLE IN HUMAN-ROBOT INTERACTION
  • REFLEXIVE COLLISION RESPONSE WITH VIRTUAL SKIN - Roadmap Planning Meets Reinforcement Learning
  • ADDRESSING THE LONG-TERM EVALUATION OF A TELEPRESENCE ROBOT FOR THE ELDERLY
  • AN ARTIFICIAL STOCK MARKET
  • A MULTI-AGENT MODEL BASED ON RESIDUAL RESOURCES
  • AN IDIOTYPIC NETWORK APPROACH TO TASK ALLOCATION IN THE MULTI-ROBOT DOMAIN - Use of an Artificial Immune System to Moderate the Greedy Solution
  • TraxBot - Assembling and Programming of a Mobile Robotic Platform
  • A NEW VARIANT OF THE MINORITY GAME - Asset Value Game and Its Extension
  • A QUOTA-BASED MULTI-AGENT NEGOTIATION PROTOCOL FOR COMPLEX CONTRACTS
  • TOWARDS COGNITIVE STEERING BEHAVIOURS FOR TWO-WHEELED ROBOTS
  • NORMATIVE APPROACH FOR SOCIO-PHYSICAL COMPUTING - An Application to Distributed Tangible Interaction
  • FORECASTING DEMAND FOR CLOUD COMPUTING RESOURCES - An Agent-based Simulation of a Two Tiered Approach
  • EnvEdit - A GRAPHICAL ENVIRONMENT EDITOR - Approaches towards a Fast and Simple Way of Building Complex Environments in Multi Agent Simulations
  • SICAEN: A NEW METHOD TO DETERMINE THE IMPACT OF SEVERE NETWORK FAULTS ON BASIC TELECOMMUNICATION SERVICES
  • WHO ARE YOU? - On the Acquisition of Information about People for an Agent that Remembers
  • STRATEGIC DOMINANCE AND DYNAMIC PROGRAMMING FOR MULTI-AGENT PLANNING - Application to the Multi-Robot Box-pushing Problem
  • SOCIAL BEHAVIOR INVESTIGATION OF AN INTELLIGENT VIRTUAL AGENT WITH THE HELP OF TYPICAL WORKING STUDENT’S LIFE SCENARIO MODELING
  • TOO FAST TOO FURIOUS - Faster Financial-market Trading Agents Can Give Less Efficient Markets
  • TOWARDS MORE FLEXIBLE BDI AGENTS
  • COOPERATIVE MULTI-ROBOT SYSTEM FOR INFRASTRUCTURE SECURITY TASKS
  • SIMULATING PEDESTRIAN ROUTE SELECTION WITH IMPERFECT KNOWLEDGE
  • EFFICIENCY IN PERSUASION DIALOGUES
  • EMOTION AS AN ENABLER OF CO-OPERATION
  • ENVIRONMENT UPDATING AND AGENT SCHEDULING POLICIES IN AGENT-BASED SIMULATORS
  • TOWARDS FORMAL AND DEDUCTION-BASED ANALYSIS OF BUSINESS MODELS FOR SOA PROCESSES
  • EXPLORING FIRMS FINANCIAL DECISIONS BY HUMAN AND ARTIFICIAL AGENTS - Towards an Assessment of Minsky’s Financial Instability Hypothesis
  • IMPROVING THE PRE-NOTIFICATION PROTOCOL OF THE CONTAINERS PICK-UP PROCEDURE - An Agent-based Approach
  • CONCEPTUAL-BASED REASONING IN MOBILE WEB 2.0 BY MEANS MULTIAGENT SYSTEMS - Knowledge Engineering Notes
  • MULTI-AGENT PLANNING FOR THE ROBOCUP RESCUE SIMULATION - Applying Clustering into Task Allocation and Coordination
  • A SEARCH-BASED APPROACH TO ANNEXATION AND MERGING IN WEIGHTED VOTING GAMES
  • B2DI - A Bayesian BDI Agent Model with Causal Belief Updating based on MSBN
  • GAPEX: AN AGENT-BASED FRAMEWORK FOR POWER EXCHANGE MODELING AND SIMULATION
  • A LOCAL-GLOBAL MODEL FOR MULTIAGENT SYSTEMS - Sheaves on the Category MAS
  • TOWARDS CONTEXTUAL GOAL-ORIENTED PERCEPTION FOR PEDESTRIAN SIMULATION
  • HAND IN HAND - Maths and Storytelling together in an Educational Game
  • EXTENDING X-MACHINES TO SUPPORT REPRESENTATION OF SPATIAL 2-D AGENTS
  • LET’S TALK TOPICALLY WITH ARTIFICIAL AGENTS! - Providing Agents with Humanlike Topic Awareness in Everyday Dialog Situations
  • NEGOTIATION POLICIES FOR PROVISIONING OF CLOUD RESOURCES
  • DATA TRAFFIC REDUCTION FOR MOBILE AGENT MIGRATION
  • DEVELOPMENT OF A MULTI-AGENT PLATFORM FOR SUPPLY CHAIN-WIDE ORDER FULFILMENT
  • A SURVEY ON AGENT-BASED ONTOLOGY ALIGNMENT
  • PREDICTIVE CONTROL FOR TRAJECTORY TRACKING AND DECENTRALIZED NAVIGATION OF MULTI-AGENT FORMATIONS
  • SIMULATING KNOWLEDGE AND INFORMATION IN PEDESTRIAN EGRESS
  • ON A PRICED RESOURCE-BOUNDED ALTERNATING μ-CALCULUS
  • INTERBANK PAYMENT SYSTEM (RTGS) SIMULATION USING MULTI-AGENT APPROACH
  • ANALYSIS FOR DISTRIBUTED COOPERATION BASED ON LINEAR PROGRAMMING METHOD
  • SEMANTIC RESOURCE DISCOVERY IN GRID AND MULTI-AGENT ENVIRONMENT
  • TURTLES AS STATE MACHINES - Agent Programming in NetLogo using State Machines
  • STRATEGIES FOR CHALLENGING TWO-PLAYER GAMES - Some Lessons from Iterated Traveler’s Dilemma
  • MULTI-AGENT BASED MODELING OF THE TUNISIAN PASTORAL DYNAMIC - Multi-level Organization
  • LANDMARK-BASED CAR NAVIGATION WITH OVERTAKE CAPABILITY IN MULTI-AGENT ENVIRONMENTS
  • A COMPARISON OF DIPLOMACY GAMEBOARD GRAPH SEARCH ALGORITHMS
  • SEEKING AND AVOIDING COLLISIONS - A Biologically Plausible Approach
  • EMPHASIZING ON THE TIMING AND TYPE - Enhancing the Backchannel Performance of Virtual Agent
  • MODELLING THERAPEUTIC EMPATHY IN A VIRTUAL AGENT TO SUPPORT THE REMOTE TREATMENT OF MAJOR DEPRESSION
  • MODELLING MICROSCOPIC PEDESTRIAN MOBILITY USING BLUETOOTH
  • LEARNING BY OBSERVATION IN SOFTWARE AGENTS
  • ARTIFICIAL CONVERSATIONAL COMPANIONS - A Requirements Analysis