• Utterance Behavior of Users While Playing Basketball with a Virtual Teammate
  • Measuring Self-organisation at Runtime - A Quantification Method based on Divergence Measures
  • Comparing Repair-Task-Allocation Strategies in MAS
  • Towards Collaborative Adaptive Autonomous Agents
  • Using Time Use Surveys in Multi Agent based Simulations of Human Activity
  • Principles and Experiments of a Multi-Agent Approach for Large Co-Simulation Networks Initialization
  • ε-Strong Privacy Preserving Multiagent Planner by Computational Tractability
  • On Interaction Quality in Human-Robot Interaction
  • Quantitative Robustness – A Generalised Approach to Compare the Impact of Disturbances in Self-organising Systems
  • A Study on Cooperative Action Selection Considering Unfairness in Decentralized Multiagent Reinforcement Learning
  • A Generic Agent Architecture for Cooperative Multi-agent Games
  • Simulation of Language Evolution based on Actual Diachronic Change Extracted from Legal Terminology
  • An Agent-based Approach to Decentralized Global Optimization - Adapting COHDA to Coordinate Descent
  • Autonomous Agents in Multiagent Organizations
  • Multi-agent based Synchronous Communication for Dynamic Rescheduling in Railway Network
  • Reactive Agent-based Model for Convergence of Autonomous Vehicles to Parallel Formations Heading to Predefined Directions of Motion
  • Applying the PROSA Reference Architecture to Enable the Interaction between the Worker and the Industrial Robot - Case Study: One Worker Interaction with a Dual-Arm Industrial Robot
  • A Multi-agent Approach to Model and Analyze the Behavior of Vessels in the Maritime Domain
  • Multi-Agent Approach for Evacuation Support System
  • Combining Behavioral Experiments and Agent-based Social Simulation to Support Trust-aware Decision-making in Supply Chains
  • A Global Path Planning Strategy for a UGV from Aerial Elevation Maps for Disaster Response
  • An Off-line Evaluation of Users’ Ranking Metrics in Group Recommendation
  • Generating Swarm Solution Classes using the Hamiltonian Method of Swarm Design
  • An Electricity Market Game using Agent-based Gaming Technique for Understanding Energy Transition
  • Multi-agent Polygon Formation using Reinforcement Learning
  • Comparison of Agents’ Performance in Learning to Cross a Highway for Two Decisions Formulas
  • MP-ABT: A Minimal Perturbation Approach for Complex Local Problems
  • Generating and Instantiating Abstract Workflows with QoS User Requirements
  • An Agent-based Simulation of Extremist Network Formation through Radical Behavior Diffusion
  • Nested Rollout Policy Adaptation for Multiagent System Optimization in Manufacturing
  • Training Agents with Neural Networks in Systems with Imperfect Information
  • Emotion Contagion among Affective Agents - Issues and Discussion
  • A 3D Anti-collision System based on Artificial Potential Field Method for a Mobile Robot
  • An App-based Algorithmic Approach for Harvesting Local and Renewable Energy using Electric Vehicles
  • Cooperative Multi-agent Approach for Computational Systems of Systems Architecting
  • Fault Tolerance Analysis for Dependable Autonomous Agents using Colored Time Petri Nets
  • Development of Culture-specific Gaze Behaviours of Virtual Agents
  • Toward Gamified Knowledge Contents Refinement - Case Study of a Conversation Partner Agent
  • DM-UAV: Dexterous Manipulation Unmanned Aerial Vehicle
  • Integration of Independence Detection into SAT-based Optimal Multi-Agent Path Finding - A Novel SAT-based Optimal MAPF Solver
  • Biologically-Inspired Neural Network for Walking Stabilization of Humanoid Robots
  • On using Support Vector Machines for the Detection and Quantification of Hand Eczema
  • Computing Maxmin Strategies in Extensive-form Zero-sum Games with Imperfect Recall
  • Paraconsistent Logic with Multiple Fuzzy Linguistic Truth-values
  • A Formal Semantics for Concept Understanding Relying on Description Logics
  • Emotion Selection in a Multi-Personality Conversational Agent
  • A Case Base Approach to Cardiovascular Diseases using Chest X-ray Image Analysis
  • Lifelong Machine Learning with Adaptive Multi-Agent Systems
  • Where is that Button Again?! – Towards a Universal GUI Search Engine
  • Concept and Realization of a Diagnostic System for Smart Environments
  • A Knowledge Driven Policy Framework for Internet of Things
  • Reasoning for Autonomous Agents in Dynamic Domains
  • Approximate Bayes Optimal Policy Search using Neural Networks
  • Extracting Contextonyms from Twitter for Stance Detection
  • Access Controlled Temporal Networks
  • Assured Reinforcement Learning with Formally Verified Abstract Policies
  • Assisted Feature Engineering and Feature Learning to Build Knowledge-based Agents for Arcade Games
  • Cluster Analysis of Twitter Data: A Review of Algorithms
  • A Comparison between Asynchronous Backtracking Pseudocode and its JADEL Implementation
  • Real-Time Data Harvesting Method for Czech Twitter
  • Tuning Agent's Profile for Similarity Measure in Description Logic ELH
  • Enhancing Pigeon-Hole based Encoding of Boolean Cardinality Constraints
  • Keeping Secrets in Modalized DL Knowledge Bases
  • Long Range Optical Truck Tracking
  • Agent-based Reconfigurable Natural Language Interface to Robots - Human-Agent Interaction using Task-specific Controlled Natural Languages
  • Measuring the Performance of Push-ups - Qualitative Sport Activity Recognition
  • Novelty and Objective-based Neuroevolution of a Physical Robot Swarm
  • Commonsense Reasoning in a Deeper Way: By Discovering Relations between Predicates
  • A Polynomial Algorithm for Merging Lightweight Ontologies in Possibility Theory Under Incommensurability Assumption
  • Superposition of Qualitative Rectangles using a Quantitative Model
  • Distribution Data Across Multiple Cloud Storage using Reinforcement Learning Method
  • New Flow-based Heuristic for Search Algorithms Solving Multi-agent Path Finding
  • Dynamic Programming for One-sided Partially Observable Pursuit-evasion Games
  • Modelling and Reasoning with Uncertain Event-observations for Event Inference
  • Strategy Composition in Dynamic Games with Simultaneous Moves
  • Coordination, Synchronization and Localization Investigations in a Parallel Intelligent Robot Cellular Automata Model that Performs Foraging Task
  • Dynamic Agent-based Network Generation
  • An Artificial Stock Market with Interactions Network and Mimetic Agents
  • Adjusting Word Embeddings by Deep Neural Networks
  • The Octopus as a Model for Artificial Intelligence - A Multi-Agent Robotic Case Study
  • Development of an Intelligent Agent based Manufacturing System
  • Emoticon Recommendation System Reflecting User Individuality - A Preliminary Survey of Emoticon Use
  • Modified Krill Herd Optimization Algorithm using Focus Group Idea
  • Ontology Learning Process as a Bottom-up Strategy for Building Domain-specific Ontology from Legal Texts
  • An Observation of Behavioral Changes of Indoor Dogs in Response to Caring Behavior by Humanoid Robots - Can Dogs and Robots Be Companions?
  • Searching the Optimal Combination of Fire Risks Reducing Measures at Oil and Gas Processing Facilities with the use of Genetic Algorithm
  • Using Individual Feature Evaluation to Start Feature Subset Selection Methods for Classification
  • Valuing Others’ Opinions: Preference, Belief and Reliability Dynamics
  • Affinity-based Interpretation of Triangle Social Scenarios
  • Optimized Non-visual Information for Deep Neural Network in Fighting Game
  • Deep Learning for Predictions in Emerging Currency Markets
  • An Analysis of Virtual Loss in Parallel MCTS
  • Practical Assumptions for Planning Under Uncertainty
  • Graphics Processing Units for Constraint Satisfaction
  • Clock-Model-Assisted Agent’s Spatial Navigation
  • Deadlock Prevention in Rendezvous Generation for On-demand Inter-robot Resource Delivery
  • Deep Knowledge Representation based on Compositional Semantics for Chinese Geography
  • Chinese Geographical Knowledge Entity Relation Extraction via Deep Neural Networks
  • Operationalization of the Blending and the Levels of Abstraction Theories with the Timed Observations Theory
  • Towards Developing Dialogue Systems with Entertaining Conversations
  • A Hierarchical Book Representation of Word Embeddings for Effective Semantic Clustering and Search
  • Sarcasm Detection Method to Improve Review Analysis
  • Fast Many-to-One Voice Conversion using Autoencoders
  • Japanese Text Classification by Character-level Deep ConvNets and Transfer Learning
  • Evaluation of Local Descriptors for Automatic Image Annotation
  • Data-driven Techniques for Expert Finding
  • A Cognitive Approach for Reproducing the Homing Behaviour of Honey Bees
  • Data Mining and ANFIS Application to Particulate Matter Air Pollutant Prediction. A Comparative Study
  • Adversarial Reinforcement Learning in a Cyber Security Simulation
  • An Evolutionary Traveling Salesman Approach for Multi-Robot Task Allocation
  • Probabilistic Multi-Agent Plan Recognition as Planning (P-Maprap): Recognizing Teams, Goals, and Plans from Action Sequences
  • Which Saliency Detection Method is the Best to Estimate the Human Attention for Adjective Noun Concepts?
  • Hierarchical Self-organizing Maps System for Action Classification
  • SACAM - A Model for Describing and Classifying Sentiment Analysis Methods